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Last month, I tried to reduce the complexity (and therefore the cost) of producing a flute-like sound, programming a recorder patch using the Oddity software synth loaded on the Apple Power Book on which I'm writing this. Yet, as I stated at the time, good flute sounds (as opposed to pan flute sounds) pour forth from basic monosynths well past their 30th birthdays. This, then, suggests a problem: given the non-trivial nature of this patch, it's not one that you'll be able to create on a basic analogue synthesizer.
![pan flute vst pan flute vst](https://i.pinimg.com/originals/ff/5b/24/ff5b24e3299c69396840884503ed40d0.jpg)
It's possible that I (and indeed you) could create something similar on a huge Moog Modular, a fully populated Roland System 700, a wall-sized Roland System 100M, or a well-endowed Doepfer, but I don't own any of these. That omission led some readers to ask to see the patch, so it's shown here, as lovingly crafted on my Analogue Systems Sorceror plus part of the RS Integrator that sits alongside it (see Figure 2). I then told you that I had programmed this to remarkably good effect, but (partly due to space constraints) I didn't show you how. Surely the process can be simplified?Ī couple of months ago, I described and analysed the sound of the pan flute, and at the end left you with a diagram - reproduced above as Figure 1 - which showed, without reference to any particular analogue synth, how you could use such an instrument to create a remarkable simulation of the original pipes. As we saw last month, there's much to synthesizing a convincing flute sound - and yet basic analogue monosynths have offered reasonable flute patches for 30 years.
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